Forgotten Tales Character Profile
Oct. 19th, 2018 09:00 pm![]() CHARACTER NAME: Edna CANON: Tales of Zestiria POINT TAKEN: End Game AGE: 1,850 years old DOB: /shrug GENDER: Female HEIGHT: 4'9" / 145 cm SPECIES: Seraphim VISUAL: Link VOICE: VA: Kira Buckland ESSENCE CHARACTER: Rapunzel STORY: Rapunzel HAIR: Long, golden blonde hair that shines in the sunlight EYES: Blue/green FEATURES: None OUTFIT(S): link QUIRKS: None JOURNAL: Link | Medallion PERMISSIONS BACKTAGGING: ✔ THREADHOPPING: ✔ FOURTHWALLING: ✔ ROMANCE: ✔ MINDREADING: ✔ MANIPULATION: ✔ INJURY: ✔ FIGHTING: ✔ KILLING: ✔ PLAYER: Michi CONTACT: |
IN-DEPTH: Link From a particular mountain, many Earth Malakim-- later known as Seraphim, were born. But two who came to life on that mountain created a special bond. While they don't have true families, the Malak Eizen always saw Edna as his beloved sister. But Eizen attracted malevolence and misfortune, and several times he put the people around him-- including Edna-- in grave danger. Though she never cared about that, Eizen took off from that mountain and delved into a life on the high seas; only writing letters to his sister... well. Along with various interesting gifts from his travels. During that time, Edna was left alone to manage on that mountain... until the day her brother returned to her as a dragon. Without a way to turn him back, she was once again tied to that mountain as it's guardian. She looked for ways to save him but ultimately accepted that there was nothing that she could do, and prepared herself to spend the rest of her days there. Until a young man came asking for her help. Having always wanted to travel beyond that mountain, she knew what she wanted to do-- but hesitated. But he expressed a desire to help her brother and she agreed to help, although she probably intended to the entire time. It wasn't easy and part of that path meant accepting that her brother would never be saved-- and instead played a part in freeing him through death. Now she remains still, as a guardian-- watching the results of their work. At least... until now. PERSONALITY Edna allows herself to come off as harsh and apathetic; which comes from a bitter place inside of her that's full of loneliness and sadness. But it's also a result of many ages with very little interaction. The distrust and dislike of humanity she had also built up has mellowed a little. She recognizes in a very realistic way that there are both good and bad humans, the same as anything else. Her travels with Sorey were good for her in many ways-- and very difficult for her in others. There are wounds from that trip that she's still healing from. At her core she does care. She doesn't like to be a burden on others and wants to be needed, because she doesn't like being lonely. But it's a difficult balance, because she doesn't like looking weak either. Which is why it's difficult to get to her true emotions. It's easier for her to cover it in dry humor and silly nicknames or made up dances. But the people she teases are often those she likes the best. It's those she doesn't seem interested in picking on that should worry. QUIRK IN-DEPTH: N/A. ABILITIES WEAPON: Hair STYLE: Magic and brute force - Magic Hair: Edna's hair has grown a great deal, now trailing down to the floor. Even for someone of her stature that's a lot of hair. And like Rapunzel's it's incredibly strong. Likewise it has a good number of uses. From the traditional `it could be a rope` to being used as a whip, it's more than just lovely. - Healing Tears: Like Rapunzel did for her blinded prince, Edna's tears are capable of healing wounds most terrible with just a few drops. - Voice of an Angel: The same beautiful singing that Rapunzel was known for is now Edna's. What will she do with that? Maybe she'll break some mirrors. Or maybe just maybe it will bring her prince to her. Who knows. |
recolle app
Jan. 23rd, 2018 11:22 amPLAYER
YOUR NAME: Michi
18+?: Yes (28)
CONTACT:
cloudatlas
CHARACTERS IN GAME: None
RESERVATION LINK: here!
YOUR NAME: Michi
18+?: Yes (28)
CONTACT:
CHARACTERS IN GAME: None
RESERVATION LINK: here!
CHARACTER: CANON SECTION
NAME: Edna (Hephsin Yulind)
AGE: 1,000+
CANON: Tales of Zestiria
NAME: Edna (Hephsin Yulind)
AGE: 1,000+
CANON: Tales of Zestiria
CANON HISTORY:
Edna | Zestiria
To elaborate on Edna's early history; she was raised by and had lived with her brother all of her life atop the mountain where Sorey and his friends first met her. Because of the location and their Seraphim background, the two were isolated from humans as well as many other Seraphim. Being invisible to most all humans, as humans lost their faith, Edna and her brother Eizen also lost faith in humans. And when she was old enough, Eizen left her on that mountain to join Aifreed's pirates; something that filled her with bitterness and loneliness. Despite the fact that his presence brought bad luck and danger, she'd wanted nothing more than to be able to live by his side. She didn't have anywhere else to go and instead lived sadly on that mountain, with only his letters and gifts to tell her what or how he was doing. However, in time Edna's brother ultimately became a corrupted being-- losing his sense of self and becoming a terrible, fearsome dragon. It turned their mountain into a place few traveled and many gossiped about. And yet even though he became unreachable-- even though he'd abandoned her for so many years-- Edna wouldn't leave him or that accursed mountain.
She continued to live on the mountain, although she was at risk as much as anyone else. At first she'd hoped he could be saved, but in time she lost that hope. Part of her blamed humanity for her brother's change-- and part of her blamed herself for being unable to save him. Even so, she held on to her strength until the day that Sorey and his group climbed the mountain looking for her assistance in fighting the Lord of Calamity-- the human spreading chaos and malevolence all across their world. Sorey insisted that they could look for a way to save her brother and she became a part of their team. Not just because of her brother, but also because part of her wanted to go. Malevolence was what ruined her brother, she'd stop the Lord of Calamity at any cost.
Edna is with the party for the better part of the game; the third of the five Seraphim to work with their party. She builds them a bridge to enter Marlind before Alisha leaves their group and remains until the very end.
CANON PERSONALITY: At first glance, Edna allows herself to come off as apathetic and harsh. Years of solitude played a big part in her social awkwardness. For a very longtime the only real companion she had was her brother - and when he turned into a dragon she was essentially left alone. Naturally she was very lonely and even resented her brother a little for leaving her that way. But she also displays great bravery and loyalty - not caring about the grave danger she's in while she remains near her corrupted brother, choosing to remain on the mountain with him despite the fact that he could have easily killed her and would have in that state. Naturally she was stubborn - fighting Sorey's group's attempts to have her join their party despite the fact that deep down there was a part of her that wanted to go... to not be alone anymore. But she was battling her own feelings of love and responsibility for her brother. No matter what he'd done, she didn't want to leave him alone, even though she had felt certain there was no way to save him. Or at the very least for all she had searched for many years, she'd never found any.
When she concedes, she makes it clear that her reasons for doing so are not noble ones pertaining to the state of the world or the Lord of Calamity. Edna, who had built up dislike and distrust towards humanity - who lost their faith in the Seraphim, corrupted the world and created the Lord of Calamity, and in her mind were responsible for her brother's corruption in that manner as well, saw something different in Sorry and his companion Alisha. They had traits and goals and outlooks worthy of respect, perhaps. Naturally she didn't know what to make of the strange group at first but she's immediately curious. On top of that the Shepherd takes a personal interest in her brother's condition and offers to help her look for a way to save him, saying that maybe now... maybe with all of them working together they can find something that she missed. Whether it's true or not, he gave her hope. He proved that he was indeed different from most humans.
This is where Edna's growth begins. Seeing the world with Sorry and his group is an experience unlike any she'd had in her long life. Her brother had always protected her, leaving her behind when he went out on his journeys. This time however, she was able to spread her wings. She was a valued and necessary part of their team. They needed her. And that felt good. She never sheds her apathetic tone or direct manner of speaking. She doesn't make a habit of outwardly expressing the changing feelings going on inside of her. Edna plays it cool. The Earth Seraph makes it look like she's keeping a certain amount of distance between herself and the people and situations around her ninety percent of the time, while at the same time displaying a troll-like playful nature and earning herself the impression of being the type of person whom you shouldn't take the things they say at face value, as Zaveid is happy to point out.
And it's true. She greatly enjoys teasing certain members of the group - primarily Mikleo, Alisha and Rose or more specifically the types who will either be riled up by it or who are too gullible for their own good and fall for her tricks. Her brand of teasing includes everything from clever nicknames to made-up dances or disgusting methods of meal preparation to the very literal poking and prodding of others with her umbrella. She has a lot of methods but truthfully it's just one of the ways she interacts with the people she really likes. It says that she finds them interesting.
But in battle she's all about winning and although she has some witty one liners ready at all times, she's all about being prepared and protecting her allies. She has no intentions of letting her friends be hurt or being the reason a monster catches them off guard. Travelling with them meant seeing the best and the worst of humanity, but seeing how her friends Sorry, Alisha and Rose coped with the bad and responded with goodness, she found her own confidence in humanity. They were still stupid and weak and there would always be ugly humans - but she was also able to see the part of humanity that was worth protecting.
The fact that she spent so much time alone developed strong senses of independence and maturity in her. She dislikes being treated like a child, even when it was her brother who did it. Especially because her brother treated her that way she wanted to be and be seen as a strong, self-sufficient and grown up woman. It's not in her nature to easily or seriously go looking for help from others if she can manage on her own, however she has learned to rely on friends and allies when she truly needs it. But that comes with faith and trust - things that need to be earned with her, even if that's not as difficult a task as it once was. But on the flip-side the same early maturity and independence she developed also left her with a bit of selfishness buried inside of her.
Although she has a bit of a tsundere approach to relationships, Edna does get deeply attached to those she comes to know and trust over time. All fooling aside, she wants to be liked and trusted in return. She doesn't want to worry them over her but at the same time she is willing to sacrifice her delicate body blasting boulders out of the way. That's why she asks to keep her pains secret from people like Sorey who would be upset - because she cares about their feelings.
SKILLS/ABILITIES: Edna is a Seraph-- a being that is spiritual in nature and are invisible to most humans. Humans typically lack something they call "resonance". But a lot more people used to be able to-- what happened was people stopped believing. And the less they believed the less they became capable of connecting with them.
The abilities that come with her being an Earth Seraph are supernatural strength-- her contribution to the group when they're exploring the map is her ability to crush boulders that are standing in the party's way with her bare hands.
Her special abilities in battle are called Seraphic Artes and are best described as geokinesis-- manipulating rock, dirt, and sand in her attacks. This means she can hurl rocks at enemies, create fissures in the earth or create sandstorms or earthquakes. She also uses this outside of battle to create a foundation for builders to work on a bridge; lifting rock and earth from the bottom of the river to give them a place to start from and speed up the repair process. However, she is also capable of combining other elements with Earth in order to create different effects. She is also able to combine Water and Earth to create snow-like powders and shoot projectiles made of ice or Wind and Earth to create voids and gravitational fields.
Aside from her Seraphic Artes, Edna also is capable of fighting with a "normal" weapon as well. For Seraphim, it is most effective for them to use a weapon who's element aligns with their weakness. So for her, that's water-- which is why her weapon is an umbrella. She jabs, stabs and beats her enemies down with it. She also opens it with a flourish to defend herself with style. Despite it seeming impractical; she'd very crafty with it. And while it's not the strongest physical weapon, her strength helps turn it into a formidable one. But her Seraphic Artes and casting abilities are still far superior.
Edna | Zestiria
To elaborate on Edna's early history; she was raised by and had lived with her brother all of her life atop the mountain where Sorey and his friends first met her. Because of the location and their Seraphim background, the two were isolated from humans as well as many other Seraphim. Being invisible to most all humans, as humans lost their faith, Edna and her brother Eizen also lost faith in humans. And when she was old enough, Eizen left her on that mountain to join Aifreed's pirates; something that filled her with bitterness and loneliness. Despite the fact that his presence brought bad luck and danger, she'd wanted nothing more than to be able to live by his side. She didn't have anywhere else to go and instead lived sadly on that mountain, with only his letters and gifts to tell her what or how he was doing. However, in time Edna's brother ultimately became a corrupted being-- losing his sense of self and becoming a terrible, fearsome dragon. It turned their mountain into a place few traveled and many gossiped about. And yet even though he became unreachable-- even though he'd abandoned her for so many years-- Edna wouldn't leave him or that accursed mountain.
She continued to live on the mountain, although she was at risk as much as anyone else. At first she'd hoped he could be saved, but in time she lost that hope. Part of her blamed humanity for her brother's change-- and part of her blamed herself for being unable to save him. Even so, she held on to her strength until the day that Sorey and his group climbed the mountain looking for her assistance in fighting the Lord of Calamity-- the human spreading chaos and malevolence all across their world. Sorey insisted that they could look for a way to save her brother and she became a part of their team. Not just because of her brother, but also because part of her wanted to go. Malevolence was what ruined her brother, she'd stop the Lord of Calamity at any cost.
Edna is with the party for the better part of the game; the third of the five Seraphim to work with their party. She builds them a bridge to enter Marlind before Alisha leaves their group and remains until the very end.
CANON PERSONALITY: At first glance, Edna allows herself to come off as apathetic and harsh. Years of solitude played a big part in her social awkwardness. For a very longtime the only real companion she had was her brother - and when he turned into a dragon she was essentially left alone. Naturally she was very lonely and even resented her brother a little for leaving her that way. But she also displays great bravery and loyalty - not caring about the grave danger she's in while she remains near her corrupted brother, choosing to remain on the mountain with him despite the fact that he could have easily killed her and would have in that state. Naturally she was stubborn - fighting Sorey's group's attempts to have her join their party despite the fact that deep down there was a part of her that wanted to go... to not be alone anymore. But she was battling her own feelings of love and responsibility for her brother. No matter what he'd done, she didn't want to leave him alone, even though she had felt certain there was no way to save him. Or at the very least for all she had searched for many years, she'd never found any.
When she concedes, she makes it clear that her reasons for doing so are not noble ones pertaining to the state of the world or the Lord of Calamity. Edna, who had built up dislike and distrust towards humanity - who lost their faith in the Seraphim, corrupted the world and created the Lord of Calamity, and in her mind were responsible for her brother's corruption in that manner as well, saw something different in Sorry and his companion Alisha. They had traits and goals and outlooks worthy of respect, perhaps. Naturally she didn't know what to make of the strange group at first but she's immediately curious. On top of that the Shepherd takes a personal interest in her brother's condition and offers to help her look for a way to save him, saying that maybe now... maybe with all of them working together they can find something that she missed. Whether it's true or not, he gave her hope. He proved that he was indeed different from most humans.
This is where Edna's growth begins. Seeing the world with Sorry and his group is an experience unlike any she'd had in her long life. Her brother had always protected her, leaving her behind when he went out on his journeys. This time however, she was able to spread her wings. She was a valued and necessary part of their team. They needed her. And that felt good. She never sheds her apathetic tone or direct manner of speaking. She doesn't make a habit of outwardly expressing the changing feelings going on inside of her. Edna plays it cool. The Earth Seraph makes it look like she's keeping a certain amount of distance between herself and the people and situations around her ninety percent of the time, while at the same time displaying a troll-like playful nature and earning herself the impression of being the type of person whom you shouldn't take the things they say at face value, as Zaveid is happy to point out.
And it's true. She greatly enjoys teasing certain members of the group - primarily Mikleo, Alisha and Rose or more specifically the types who will either be riled up by it or who are too gullible for their own good and fall for her tricks. Her brand of teasing includes everything from clever nicknames to made-up dances or disgusting methods of meal preparation to the very literal poking and prodding of others with her umbrella. She has a lot of methods but truthfully it's just one of the ways she interacts with the people she really likes. It says that she finds them interesting.
But in battle she's all about winning and although she has some witty one liners ready at all times, she's all about being prepared and protecting her allies. She has no intentions of letting her friends be hurt or being the reason a monster catches them off guard. Travelling with them meant seeing the best and the worst of humanity, but seeing how her friends Sorry, Alisha and Rose coped with the bad and responded with goodness, she found her own confidence in humanity. They were still stupid and weak and there would always be ugly humans - but she was also able to see the part of humanity that was worth protecting.
The fact that she spent so much time alone developed strong senses of independence and maturity in her. She dislikes being treated like a child, even when it was her brother who did it. Especially because her brother treated her that way she wanted to be and be seen as a strong, self-sufficient and grown up woman. It's not in her nature to easily or seriously go looking for help from others if she can manage on her own, however she has learned to rely on friends and allies when she truly needs it. But that comes with faith and trust - things that need to be earned with her, even if that's not as difficult a task as it once was. But on the flip-side the same early maturity and independence she developed also left her with a bit of selfishness buried inside of her.
Although she has a bit of a tsundere approach to relationships, Edna does get deeply attached to those she comes to know and trust over time. All fooling aside, she wants to be liked and trusted in return. She doesn't want to worry them over her but at the same time she is willing to sacrifice her delicate body blasting boulders out of the way. That's why she asks to keep her pains secret from people like Sorey who would be upset - because she cares about their feelings.
SKILLS/ABILITIES: Edna is a Seraph-- a being that is spiritual in nature and are invisible to most humans. Humans typically lack something they call "resonance". But a lot more people used to be able to-- what happened was people stopped believing. And the less they believed the less they became capable of connecting with them.
The abilities that come with her being an Earth Seraph are supernatural strength-- her contribution to the group when they're exploring the map is her ability to crush boulders that are standing in the party's way with her bare hands.
Her special abilities in battle are called Seraphic Artes and are best described as geokinesis-- manipulating rock, dirt, and sand in her attacks. This means she can hurl rocks at enemies, create fissures in the earth or create sandstorms or earthquakes. She also uses this outside of battle to create a foundation for builders to work on a bridge; lifting rock and earth from the bottom of the river to give them a place to start from and speed up the repair process. However, she is also capable of combining other elements with Earth in order to create different effects. She is also able to combine Water and Earth to create snow-like powders and shoot projectiles made of ice or Wind and Earth to create voids and gravitational fields.
Aside from her Seraphic Artes, Edna also is capable of fighting with a "normal" weapon as well. For Seraphim, it is most effective for them to use a weapon who's element aligns with their weakness. So for her, that's water-- which is why her weapon is an umbrella. She jabs, stabs and beats her enemies down with it. She also opens it with a flourish to defend herself with style. Despite it seeming impractical; she'd very crafty with it. And while it's not the strongest physical weapon, her strength helps turn it into a formidable one. But her Seraphic Artes and casting abilities are still far superior.
CHARACTER: AU SECTION
AU NAME: Adalina "Ada" Stewart-Hale
AU AGE: 18
PHYSICAL DIFFERENCES: Her hair is now a pale blond, without the dark orange fade at the tips that is typical of Seraphim.
AU NAME: Adalina "Ada" Stewart-Hale
AU AGE: 18
PHYSICAL DIFFERENCES: Her hair is now a pale blond, without the dark orange fade at the tips that is typical of Seraphim.
AU HISTORY:
Born New York City, Adalina is the second daughter of one hell of a power couple. Her mother is an incredibly successful business mogul and her father is an investment banker. Just like her older sister Ava Stewart, when she was born, her family had a lot of high expectations for her from a very young age. And as a child she proved to be everything her mother could have hoped for. She was a cute, well-behaved and intelligent child that she was able to train just as she had Ava. In fact, as she grew, it became clear that she had certain talents that her sister lacked. The camera loved her, and she was a perfect model for a number of commercials and and product ads.
When it came time for her schooling to begin, she went to Recolle under the care of a wealthy business associate of her mother's, helping her mother's work expand to other cities. She was busier than any child had any right to be but the Hale family treated her like one of their own; in a more familial way than her own. It was during this time that Ada began to realize that the lessons she was learning that she didn't want to follow in her mother's example. She still traveled regularly back to New York, but this allowed her mother to focus more on Ava's development while she was, her mother was assured, in good hands.
She was able to excel in dance very early on; continuing to be one of the best in her class year after year. And she never grew out of her childish cuteness, which made her perfect for modeling and other advertising opportunities. During that time, she was very close to her sister; learning from her and being watched over by her. And Adalina tried faithfully to learn from her.
Unfortunately, as Adalina grew older, she started to branch off from the path that her mother had put her on, much to their frustration. Despite their constant struggles with her, she became someone they could no longer expect to do as she was told. She quit going to her dance classes. Instead, she took up a hobby they absolutely hated: playing video games. While a lot of her other hobbies were on and off due to changes in her own focuses and interests changing so often, this was one thing she continued to love. Despite taking a lot of the blame for Adalina's failures, the Hale family continued to support her.
Her defiance wasn't an act of hatred, but one of a girl who was struggling to find her own freedom. Much sooner than her sister, she knew she'd never be happy living the life her family wanted to put her in and so she rebelled against it. The family motto of “Nothing is free in the world, not even affection; you must earn it first" was something she just couldn't accept. If getting someone's love meant being someone she wasn't, then she was just fine without being loved. It didn't mean she stopped loving her ridiculous family. They frustrate the hell out of her, but they're still her family.
But once she stepped off that path, her relationship with her sister changed. They weren't close the way they used to be. Ava was still trying to follow the life that their parents expected of her, while Adalina was quickly fighting to establish her own way of life. She was still there for her when she needed it, but she also wouldn't lie and say she wasn't irritated with the life Ava was putting up with. In some ways she admired her strength, and in others she just wished she'd stand up for herself and stop letting them drag her down.
She still had a certain kind of hunger. She enjoyed trying different things-- acting, aikido, karate, music, art-- she studied them all at one point. But her interests would shift and she'd move on to something else. But her skills allowed her to maintain a decent level of skill in each of them, without ever mastering any of them.
Her main priority was her friendships. Making time to spend with them was the most important thing. Whether it was going to movies or shopping-- she surrounded herself with people. To her that was the greatest thing.
Knowing what she did of her mother and her sister, she was very surprised when Ava came to Recolle. By that time, she'd just moved into her own tiny apartment close to the Hale family and Recolle High. Proud of her for taking that step, she figured it was a good time to try and rekindle some of the closeness they used to share when they were little.
AU PERSONALITY: In this life, rather than spending hundreds of years alone, she's been supported and surrounded by friends all of her life. As a result, she's far less bitter, much more socially adapted and relies on people, instead of taking everything on alone. As a result she's not quite as mature or self-sufficient but she is more open and friendly. Her core traits of enjoying mischief and teasing the people she cares about remain untouched, but the latter is probably a bit easier to recognize for what it is.
In canon, her brother's choices resulted in a lot of her more self destructive personality traits. Most noticeably, her apathetic act. By keeping people at arm's length she tried to avoid getting hurt by letting people become too important. In her life now, she's built a lot of strong relationships and lets them in. Which results in her openly showing more concern for others as well as general emotional behavior. She doesn't feel like she has to act like things don't bother her and instead wears that sort of thing very openly on her sleeve. She still plays it cool at times and jokes around in that fashion-- but it's just that. A joke. Not the mask that it is for her canon self.
She also doesn't have to cling to the acceptance of others to make her happy. Where in canon she actively disliked the idea of being left out or undervalued, in this life she's far more comfortable with herself. There are people that like her for who she is and there are probably a good number that don't. But she's grown capable of loving herself the way she is without anyone's affirmation thanks to the conflict with her family in this universe.
Born New York City, Adalina is the second daughter of one hell of a power couple. Her mother is an incredibly successful business mogul and her father is an investment banker. Just like her older sister Ava Stewart, when she was born, her family had a lot of high expectations for her from a very young age. And as a child she proved to be everything her mother could have hoped for. She was a cute, well-behaved and intelligent child that she was able to train just as she had Ava. In fact, as she grew, it became clear that she had certain talents that her sister lacked. The camera loved her, and she was a perfect model for a number of commercials and and product ads.
When it came time for her schooling to begin, she went to Recolle under the care of a wealthy business associate of her mother's, helping her mother's work expand to other cities. She was busier than any child had any right to be but the Hale family treated her like one of their own; in a more familial way than her own. It was during this time that Ada began to realize that the lessons she was learning that she didn't want to follow in her mother's example. She still traveled regularly back to New York, but this allowed her mother to focus more on Ava's development while she was, her mother was assured, in good hands.
She was able to excel in dance very early on; continuing to be one of the best in her class year after year. And she never grew out of her childish cuteness, which made her perfect for modeling and other advertising opportunities. During that time, she was very close to her sister; learning from her and being watched over by her. And Adalina tried faithfully to learn from her.
Unfortunately, as Adalina grew older, she started to branch off from the path that her mother had put her on, much to their frustration. Despite their constant struggles with her, she became someone they could no longer expect to do as she was told. She quit going to her dance classes. Instead, she took up a hobby they absolutely hated: playing video games. While a lot of her other hobbies were on and off due to changes in her own focuses and interests changing so often, this was one thing she continued to love. Despite taking a lot of the blame for Adalina's failures, the Hale family continued to support her.
Her defiance wasn't an act of hatred, but one of a girl who was struggling to find her own freedom. Much sooner than her sister, she knew she'd never be happy living the life her family wanted to put her in and so she rebelled against it. The family motto of “Nothing is free in the world, not even affection; you must earn it first" was something she just couldn't accept. If getting someone's love meant being someone she wasn't, then she was just fine without being loved. It didn't mean she stopped loving her ridiculous family. They frustrate the hell out of her, but they're still her family.
But once she stepped off that path, her relationship with her sister changed. They weren't close the way they used to be. Ava was still trying to follow the life that their parents expected of her, while Adalina was quickly fighting to establish her own way of life. She was still there for her when she needed it, but she also wouldn't lie and say she wasn't irritated with the life Ava was putting up with. In some ways she admired her strength, and in others she just wished she'd stand up for herself and stop letting them drag her down.
She still had a certain kind of hunger. She enjoyed trying different things-- acting, aikido, karate, music, art-- she studied them all at one point. But her interests would shift and she'd move on to something else. But her skills allowed her to maintain a decent level of skill in each of them, without ever mastering any of them.
Her main priority was her friendships. Making time to spend with them was the most important thing. Whether it was going to movies or shopping-- she surrounded herself with people. To her that was the greatest thing.
Knowing what she did of her mother and her sister, she was very surprised when Ava came to Recolle. By that time, she'd just moved into her own tiny apartment close to the Hale family and Recolle High. Proud of her for taking that step, she figured it was a good time to try and rekindle some of the closeness they used to share when they were little.
AU PERSONALITY: In this life, rather than spending hundreds of years alone, she's been supported and surrounded by friends all of her life. As a result, she's far less bitter, much more socially adapted and relies on people, instead of taking everything on alone. As a result she's not quite as mature or self-sufficient but she is more open and friendly. Her core traits of enjoying mischief and teasing the people she cares about remain untouched, but the latter is probably a bit easier to recognize for what it is.
In canon, her brother's choices resulted in a lot of her more self destructive personality traits. Most noticeably, her apathetic act. By keeping people at arm's length she tried to avoid getting hurt by letting people become too important. In her life now, she's built a lot of strong relationships and lets them in. Which results in her openly showing more concern for others as well as general emotional behavior. She doesn't feel like she has to act like things don't bother her and instead wears that sort of thing very openly on her sleeve. She still plays it cool at times and jokes around in that fashion-- but it's just that. A joke. Not the mask that it is for her canon self.
She also doesn't have to cling to the acceptance of others to make her happy. Where in canon she actively disliked the idea of being left out or undervalued, in this life she's far more comfortable with herself. There are people that like her for who she is and there are probably a good number that don't. But she's grown capable of loving herself the way she is without anyone's affirmation thanks to the conflict with her family in this universe.
Letter Time
Aug. 19th, 2017 07:49 pm[The first thing Eizen will see is Edna's handwriting-- same as it ever was. There are no tear drips, no wrinkles... she might as well have been writing him about the weather. But what's in it...]
If you're reading this, that means I lost. But just because I'm leaving doesn't mean you can slack off. I highly doubt this is going to be the last danger. Keep your guard up. I won't be there to protect you if you do something stupid anymore.
Don't you dare follow me. I'll never forgive you.
I don't know just what weird power is at play here. But if you stay with these people, you might finally find a way to break that stupid curse of yours. Don't give up until you've tried everything. I didn't spend my whole life looking for you to waste a second chance.
[At the beginning of the next section it looks like she lingered too long-- there's a small ink pool where the first letter begins.]
I love you.
[And naturally, it's signed--]
~ Hephsin Yulin
[...ah. There appears to be a second page. But there are no words on this one. Instead... it's a picture. A picture of Eizen and Edna sitting together under the sakura tree. In the picture she's smiling, leaning against his side.]
If you're reading this, that means I lost. But just because I'm leaving doesn't mean you can slack off. I highly doubt this is going to be the last danger. Keep your guard up. I won't be there to protect you if you do something stupid anymore.
Don't you dare follow me. I'll never forgive you.
I don't know just what weird power is at play here. But if you stay with these people, you might finally find a way to break that stupid curse of yours. Don't give up until you've tried everything. I didn't spend my whole life looking for you to waste a second chance.
[At the beginning of the next section it looks like she lingered too long-- there's a small ink pool where the first letter begins.]
I love you.
[And naturally, it's signed--]
~ Hephsin Yulin
[...ah. There appears to be a second page. But there are no words on this one. Instead... it's a picture. A picture of Eizen and Edna sitting together under the sakura tree. In the picture she's smiling, leaning against his side.]
ukimiya cr chart
Jul. 30th, 2017 04:58 am
|
First Impressions
Jul. 28th, 2017 04:48 am![]() ☄ First Impressions ♚ VISUAL: A petite young lady with light blonde hair with darker orange-yellow tips and blue eyes. If you don't know better it would be easy to mistake her for someone much younger than she really is due to her young face. ♚ FASHION: Her dress is a super cute white and orange number with matching colored ribbons accessorizing her legs and dress. The flowers and lace give it such a gentle image. Her side-ponytail is done up with a green ribbon. She also has a brown headband and a silver pendant on a brown ribbon that she wears constantly. All these fit into her girlish figure with the exception of one brown glove and the large, clunky brown boots she wears both of which came from her brother. ♚ DEMEANOUR: Edna's natural expression is one of apathy or boredom. Her emotional reactions are typically muted to casual ones; a quirky smirk here or a small childish slip of the tongue. As she gets to know people, she lets her guard down more; leaving room for those rare, more genuinely emotional moments. When angry, however, she's been known to intimidate creatures more than five times her size. ♚ SOUND: Edna has a dry tone to match her apathetic expressions. She doesn't raise her voice often and saves inflection for her teasing and messing around. It makes the few times when she does raise her voice have all the more impact. ♚ SCENT: As a Earth Seraph, Edna has a deep, earthy scent. Flowers and grass and dirt. ♚ MENTAL INFORMATION: No blocks of any sort here. ♚ MAGICAL INFORMATION: None that would stand out with her powers repressed. ☄ OOC ♚ BACKTAGGING: I try to stay within the current week, but if any threads are just short of regain/AC length and you need them, absolutely hit me up. ♚ FOURTHWALLING: Most likely I'll say no, but feel free to ask. ♚ PHYSICAL AFFECTION: Sure. Edna might not know how to react at first (and you might have to worry about her brother) but she certainly wouldn't hate the attention. ♚ PHYSICAL VIOLENCE: Edna has a habit of smacking and poking at people with her umbrella as a natural form of light "violence"-- but she won't really hurt you unless you have it coming to you. She's not evil or anything. ♚ RELATIONSHIPS: I'm always here for shipping, even when I don't admit it. ☄ Permissions ♚ Spoilers: Tales of Zestiria has been out for quite some time, however it's sister series Tales of Berseria has not. While Edna herself does not appear as a character in the latter, her character arc and story includes spoilers from the end of Zestiria, which due to Berseria chronologically coming before Zestiria, includes information that is found in both games. Things like history, terms and information from various skits about herself and Eizen are included in potential spoilery topics that could arise. Please let me know if you would like to avoid spoilers (and from Berseria, Zestiria, or both), because while there are some things she's less likely to talk about, if it's a spoiler from Tales of Zestiria, I'm not likely to think of marking it due to the amount of time it's been out. I will, however, try to keep on top of Berseria spoilers due to the fact that it's newer. But please feel free to let me know if you want to avoid those spoilers in our threads together! |
(no subject)
Apr. 3rd, 2017 09:11 pmLAGUNBIRU | ||||
VOYEURISM LOG with CHARACTER(S) |
BONDAGE LOG with CHARACTER(S) |
TEMPERATURE PLAY LOG with CHARACTER(S) |
PIERCINGS, NEEDLE PLAY LOG with CHARACTER(S) |
MIRRORS LOG with CHARACTER(S) |
PROSTITUTION LOG with CHARACTER(S) |
BLOODPLAY LOG with CHARACTER(S) |
OBEDIENCE LOG with CHARACTER(S) |
SEXUAL EXHAUSTION LOG with CHARACTER(S) |
IMMOBILIZATION, MUMMIFICATION LOG with CHARACTER(S) |
BITES, BRUISES LOG with CHARACTER(S) |
ROLEPLAY LOG with CHARACTER(S) |
FREE SPACE KINK LOG with CHARACTER(S) |
COERCION, BLACKMAIL LOG with CHARACTER(S) |
TEASING LOG with CHARACTER(S) |
ORGASM CONTROL, DENIAL LOG with CHARACTER(S) |
RUBBING, GRINDING LOG with CHARACTER(S) |
FOOD LOG with CHARACTER(S) |
ANAL LOG with CHARACTER(S) |
FIGHTING, WRESTLING LOG with CHARACTER(S) |
MULTIPLE PARTNERS LOG with CHARACTER(S) |
SPANKING, PADDLING LOG with CHARACTER(S) |
ORAL FIXATION,ORAL SEX LOG with CHARACTER(S) |
TABOO LOG with CHARACTER(S) |
EXHIBITIONISM LOG with CHARACTER(S) |
(no subject)
Jul. 30th, 2016 03:50 pmOOC Information
Edna ( Hephsin Yulind )
Canonpoint: before the final battle with Heldalf
Age: Unknown (looks about 16, is actually probably more like hundreds and hundreds of years old)
Wish: "I want to save my brother Eizen."
Result: She is guaranteed the power to ensure she can defeat and put a stop to him.
Weapon: A slim, lightweight Spear
Outfit: in progress...
Wish: "I want to save my brother Eizen."
Result: She is guaranteed the power to ensure she can defeat and put a stop to him.
Weapon: A slim, lightweight Spear
Outfit: in progress...
Powers
» Hardened skin - Strength that allow her to absorb greater damage without serious injury.
» Geokinesis - Working specifically on rock matter, her ability allows her to manipulate rock and stone materials, limited to lifting, throwing, or breaking the material apart. For items that contain rock or stone elements, the overall composition must be at least 80% rock or stone in order for her to manipulate it and the effects are only half as effective.
» Geokinesis - Working specifically on rock matter, her ability allows her to manipulate rock and stone materials, limited to lifting, throwing, or breaking the material apart. For items that contain rock or stone elements, the overall composition must be at least 80% rock or stone in order for her to manipulate it and the effects are only half as effective.
Permissions
Fourth-walling - give me a heads up, but probably yes.
Backtagging? Always.
Threadhopping? 99% of the time I will say yes unless it's an important conversation.
Backtagging? Always.
Threadhopping? 99% of the time I will say yes unless it's an important conversation.
soulgemmed app
Jul. 21st, 2016 12:46 amPlayer name: Michi
Contact info: cloudatlas (plurk) or a.symphonic.disaster@gmail.com
Other characters currently played: None
Character name: Edna
Age: Unknown (looks about 16, is actually probably more like hundreds and hundreds of years old)
Canon: Tales of Zestiria
Canonpoint: Before the final battle with Heldalf
( hey you. yeah. you. click this if you want. )
Contact info: cloudatlas (plurk) or a.symphonic.disaster@gmail.com
Other characters currently played: None
Character name: Edna
Age: Unknown (looks about 16, is actually probably more like hundreds and hundreds of years old)
Canon: Tales of Zestiria
Canonpoint: Before the final battle with Heldalf
( hey you. yeah. you. click this if you want. )
Species Earth Seraph
Age Unknown Gender Female Height 5'0'' (152 cm) |
Rank Pawn Weapon/s
Player Michi
|
application for Crosscheck
Mar. 1st, 2016 01:17 amSubject Line: Application | Name of Character IN WESTERN ORDER | Canon
♚ OOC
Name: Michi
Age: 26
Contact: cloudatlas (plurk) or resonatenoise (aim)
Character In-game: Marie Parfacy/Soma Peries | Mobile Suit Gundam 00
♛ IC
Name: Edna (Hephsin Yulind)
Canon: Tales of Zestiria
Canon Point: Post Game
Age: Unknown (Appears to be in her teens but is hundreds of years old at least)
Gender: Female
Species: Seraphim
Appearance: image
History/Background: series wiki
To elaborate on Edna's early history; she was raised by and had lived with her brother all of her life atop the mountain where Sorey and his friends first met her. Because of the location and their Seraphim background, the two were isolated from humans as well as many other seraphs. Being invisible to most all humans, as humans lost their faith, Edna and her brother also lost faith in humans. However, it was Edna's brother who was unable to let it go and ultimately became corrupted-- losing his sense of self and becoming a terrible, fearsome dragon. It turned their mountain into a place few traveled and many gossiped about. And yet even though he became unreachable, Edna never left him.
She continued to live on the mountain, although she was at risk as much as anyone else. At first she'd hoped he could be saved, but in time she lost that hope. Part of her blamed humanity for her brother's change-- and part of her blamed herself for being unable to save him. Even so, she stayed strong until the day that Sorey and his group climbed the mountain looking for her assistance in fighting the Lord of Calamity-- the human spreading chaos and malevolence all across their world. Sorey insisted that they could look for a way to save her brother and she became a part of their team.
Personality: At first glance, Edna allows herself to come off as apathetic and harsh. Years of solitude played a big part in her social awkwardness. For a very longtime the only real companion she had was her brother - and when he turned into a dragon she was essentially left alone. Naturally she was very lonely and even resented her brother a little for leaving her that way. But she also displays great bravery and loyalty - not caring about the grave danger she's in while she remains near her corrupted brother, choosing to remain on the mountain with him despite the fact that he could have easily killed her and would have in that state. Naturally she was stubborn - fighting Sorey's group's attempts to have her join their party despite the fact that deep down there was a part of her that wanted to go... to not be alone anymore. But she was battling her own feelings of love and responsibility for her brother. No matter what he'd done, she didn't want to leave him alone, even though she had felt certain there was no way to save him. Or at the very least for all she had searched for many years, she'd never found any.
When she concedes, she makes it clear that her reasons for doing so are not noble ones pertaining to the state of the world or the Lord of Calamity. Edna, who had built up dislike and distrust towards humanity - who lost their faith in the Seraphim, corrupted the world and created the Lord of Calamity, and in her mind were responsible for her brother's corruption in that manner as well, saw something different in Sorry and his companion Alisha. They had traits and goals and outlooks worthy of respect, perhaps. Naturally she didn't know what to make of the strange group at first but she's immediately curious. On top of that the Shepherd takes a personal interest in her brother's condition and offers to help her look for a way to save him, saying that maybe now... maybe with all of them working together they can find something that she missed. Whether it's true or not, he gave her hope. He proved that he was indeed different from most humans.
This is where Edna's growth begins. Seeing the world with Sorry and his group is an experience unlike any she'd had in her long life. Her brother had always protected her, leaving her behind when he went out on his journeys. This time however, she was able to spread her wings. She was a valued and necessary part of their team. They needed her. And that felt good. She never sheds her apathetic tone or direct manner of speaking. She doesn't make a habit of outwardly expressing the changing feelings going on inside of her. Edna plays it cool. The Earth Seraph makes it look like she's keeping a certain amount of distance between herself and the people and situations around her ninety percent of the time, while at the same time displaying a troll-like playful nature and earning herself the impression of being the type of person whom you shouldn't take the things they say at face value, as Zaveid is happy to point out.
And it's true. She greatly enjoys teasing certain members of the group - primarily Mikleo, Alisha and Rose or more specifically the types who will either be riled up by it or who are too gullible for their own good and fall for her tricks. Her brand of teasing includes everything from clever nicknames to made up dances or disgusting methods of meal preparation to the very literal poking and prodding of others with her umbrella. She has a lot of methods but truthfully it's just one of the ways she interacts with the people she really likes. It says that she finds them interesting. That they entertain her and she has fun around them - even if she's messing with them in the process.
But in battle she's all about winning and although she has some witty one liners ready at all times, she's all about being prepared and protecting her allies. She has no intentions of letting her friends be hurt or being the reason a monster catches them off guard. Naturally as she had time to take it all in and watch Sorey's development, she too finds her own commitment to humanity and to their cause. Travelling with them meant seeing the best and the worst of humanity, but seeing how her friends Sorry, Alisha and Rose coped with the bad and responded with goodness, she found her own confidence in humanity. They were still stupid and weak and there would always be ugly humans - but she was also able to see the part of humanity that was worth protecting.
The fact that she spent so much time alone developed strong senses of independence and maturity in her. She dislikes being treated like a child, even when it was her brother who did it. Especially because her brother treated her that way she wanted to be and be seen as a strong, self-sufficient and grown up woman. It's not in her nature to easily or seriously go looking for help from others if she can manage on her own, however she has learned to rely on friends and allies when she truly needs it. But that comes with faith and trust - things that need to be earned with her, even if that's not as difficult a task as it once was. But on the flip-side the same early maturity and independence she developed also left her with a bit of selfishness buried inside of her. That is the part of her that desires so strongly to be needed and wanted... the part of her that hates being alone and wants to blame humanity for that loneliness despite knowing better.
Because she tends to internalize her emotions, it makes it all the more powerful when she lets people see them. When she's finally faced with the task of killing her brother she lets out a lot of pent up emotions and her heart becomes all that much stronger for it. She displays her weakness and lets herself cry for her loss, for sadness and for grief. But for all the hurt she lets go of, what she shows most is just how much love she felt for him. Although it hurts her badly to have to face the reality that the only thing she can do for him is kill him, she prays for him to find peace. More than anything she longed for his suffering to end. It had to be her. It was the least she could do for him. And in turn she's able to make peace with her past grievances and her decision to fight him. It allows her to take the first step in moving forward - in working with the others towards a brighter future where they can save people from fates like his.
Although she has a bit of a thundered approach to relationships, Edna does get deeply attached to those she comes to know and trust over time. All fooling aside, she wants to be liked and trusted in return. She doesn't want to worry them over her but at the same time she is willing to sacrifice her delicate body blasting boulders out of her way. That's why she asks to keep her pains secret from people like Sorey who would be upset - because she cares about their feelings.
She can also be quite scary when she's upset. Scaring off the minotaur in the Earth dungeon is a perfect example of how she can frighten those much larger than herself - and on the rare occasion, let her emotions get the best of her. There is some insecurity that comes with her stature, although she tries and has no problem using her looks to her advantage as she tried with the womanizer overlooking her trial. She can get frustrated at themselves but more often than not she finds ways to overcome it.
Edna isn't strong in the physical sense, but she makes up for it with her strength of heart and sharp wit. Over time her stubbornness makes way to support strong determination and will-power. She's also quite intelligent. Even her nicknames tend to play on words and her knowledge of monsters often comes in handy in battle. Her experiences have been many and some of them incredibly difficult, but living through them has only made her stronger and smarter and helped her grow.
Carrier: Celladrion. A small rock creature that projects and captures video through it's eyes. It's approximately two inches tall and eats a diet of vegetables and other leafy greens; making cute, high-pitched cries when it's happy or excited. https://s-media-cache-ak0.pinimg.com/236x/27/74/0f/27740fb2e1335f6590c05baf0a138449.jpg
Magic Weapon: First Bloom. A sturdy umbrella designed to be strong enough to strike it's wielder's enemies if they so desire, however it's ability allows the innocent looking item to transform into a light-weight spear.
Sample: 1 | 2
♚ OOC
Name: Michi
Age: 26
Contact: cloudatlas (plurk) or resonatenoise (aim)
Character In-game: Marie Parfacy/Soma Peries | Mobile Suit Gundam 00
♛ IC
Name: Edna (Hephsin Yulind)
Canon: Tales of Zestiria
Canon Point: Post Game
Age: Unknown (Appears to be in her teens but is hundreds of years old at least)
Gender: Female
Species: Seraphim
Appearance: image
History/Background: series wiki
To elaborate on Edna's early history; she was raised by and had lived with her brother all of her life atop the mountain where Sorey and his friends first met her. Because of the location and their Seraphim background, the two were isolated from humans as well as many other seraphs. Being invisible to most all humans, as humans lost their faith, Edna and her brother also lost faith in humans. However, it was Edna's brother who was unable to let it go and ultimately became corrupted-- losing his sense of self and becoming a terrible, fearsome dragon. It turned their mountain into a place few traveled and many gossiped about. And yet even though he became unreachable, Edna never left him.
She continued to live on the mountain, although she was at risk as much as anyone else. At first she'd hoped he could be saved, but in time she lost that hope. Part of her blamed humanity for her brother's change-- and part of her blamed herself for being unable to save him. Even so, she stayed strong until the day that Sorey and his group climbed the mountain looking for her assistance in fighting the Lord of Calamity-- the human spreading chaos and malevolence all across their world. Sorey insisted that they could look for a way to save her brother and she became a part of their team.
Personality: At first glance, Edna allows herself to come off as apathetic and harsh. Years of solitude played a big part in her social awkwardness. For a very longtime the only real companion she had was her brother - and when he turned into a dragon she was essentially left alone. Naturally she was very lonely and even resented her brother a little for leaving her that way. But she also displays great bravery and loyalty - not caring about the grave danger she's in while she remains near her corrupted brother, choosing to remain on the mountain with him despite the fact that he could have easily killed her and would have in that state. Naturally she was stubborn - fighting Sorey's group's attempts to have her join their party despite the fact that deep down there was a part of her that wanted to go... to not be alone anymore. But she was battling her own feelings of love and responsibility for her brother. No matter what he'd done, she didn't want to leave him alone, even though she had felt certain there was no way to save him. Or at the very least for all she had searched for many years, she'd never found any.
When she concedes, she makes it clear that her reasons for doing so are not noble ones pertaining to the state of the world or the Lord of Calamity. Edna, who had built up dislike and distrust towards humanity - who lost their faith in the Seraphim, corrupted the world and created the Lord of Calamity, and in her mind were responsible for her brother's corruption in that manner as well, saw something different in Sorry and his companion Alisha. They had traits and goals and outlooks worthy of respect, perhaps. Naturally she didn't know what to make of the strange group at first but she's immediately curious. On top of that the Shepherd takes a personal interest in her brother's condition and offers to help her look for a way to save him, saying that maybe now... maybe with all of them working together they can find something that she missed. Whether it's true or not, he gave her hope. He proved that he was indeed different from most humans.
This is where Edna's growth begins. Seeing the world with Sorry and his group is an experience unlike any she'd had in her long life. Her brother had always protected her, leaving her behind when he went out on his journeys. This time however, she was able to spread her wings. She was a valued and necessary part of their team. They needed her. And that felt good. She never sheds her apathetic tone or direct manner of speaking. She doesn't make a habit of outwardly expressing the changing feelings going on inside of her. Edna plays it cool. The Earth Seraph makes it look like she's keeping a certain amount of distance between herself and the people and situations around her ninety percent of the time, while at the same time displaying a troll-like playful nature and earning herself the impression of being the type of person whom you shouldn't take the things they say at face value, as Zaveid is happy to point out.
And it's true. She greatly enjoys teasing certain members of the group - primarily Mikleo, Alisha and Rose or more specifically the types who will either be riled up by it or who are too gullible for their own good and fall for her tricks. Her brand of teasing includes everything from clever nicknames to made up dances or disgusting methods of meal preparation to the very literal poking and prodding of others with her umbrella. She has a lot of methods but truthfully it's just one of the ways she interacts with the people she really likes. It says that she finds them interesting. That they entertain her and she has fun around them - even if she's messing with them in the process.
But in battle she's all about winning and although she has some witty one liners ready at all times, she's all about being prepared and protecting her allies. She has no intentions of letting her friends be hurt or being the reason a monster catches them off guard. Naturally as she had time to take it all in and watch Sorey's development, she too finds her own commitment to humanity and to their cause. Travelling with them meant seeing the best and the worst of humanity, but seeing how her friends Sorry, Alisha and Rose coped with the bad and responded with goodness, she found her own confidence in humanity. They were still stupid and weak and there would always be ugly humans - but she was also able to see the part of humanity that was worth protecting.
The fact that she spent so much time alone developed strong senses of independence and maturity in her. She dislikes being treated like a child, even when it was her brother who did it. Especially because her brother treated her that way she wanted to be and be seen as a strong, self-sufficient and grown up woman. It's not in her nature to easily or seriously go looking for help from others if she can manage on her own, however she has learned to rely on friends and allies when she truly needs it. But that comes with faith and trust - things that need to be earned with her, even if that's not as difficult a task as it once was. But on the flip-side the same early maturity and independence she developed also left her with a bit of selfishness buried inside of her. That is the part of her that desires so strongly to be needed and wanted... the part of her that hates being alone and wants to blame humanity for that loneliness despite knowing better.
Because she tends to internalize her emotions, it makes it all the more powerful when she lets people see them. When she's finally faced with the task of killing her brother she lets out a lot of pent up emotions and her heart becomes all that much stronger for it. She displays her weakness and lets herself cry for her loss, for sadness and for grief. But for all the hurt she lets go of, what she shows most is just how much love she felt for him. Although it hurts her badly to have to face the reality that the only thing she can do for him is kill him, she prays for him to find peace. More than anything she longed for his suffering to end. It had to be her. It was the least she could do for him. And in turn she's able to make peace with her past grievances and her decision to fight him. It allows her to take the first step in moving forward - in working with the others towards a brighter future where they can save people from fates like his.
Although she has a bit of a thundered approach to relationships, Edna does get deeply attached to those she comes to know and trust over time. All fooling aside, she wants to be liked and trusted in return. She doesn't want to worry them over her but at the same time she is willing to sacrifice her delicate body blasting boulders out of her way. That's why she asks to keep her pains secret from people like Sorey who would be upset - because she cares about their feelings.
She can also be quite scary when she's upset. Scaring off the minotaur in the Earth dungeon is a perfect example of how she can frighten those much larger than herself - and on the rare occasion, let her emotions get the best of her. There is some insecurity that comes with her stature, although she tries and has no problem using her looks to her advantage as she tried with the womanizer overlooking her trial. She can get frustrated at themselves but more often than not she finds ways to overcome it.
Edna isn't strong in the physical sense, but she makes up for it with her strength of heart and sharp wit. Over time her stubbornness makes way to support strong determination and will-power. She's also quite intelligent. Even her nicknames tend to play on words and her knowledge of monsters often comes in handy in battle. Her experiences have been many and some of them incredibly difficult, but living through them has only made her stronger and smarter and helped her grow.
Carrier: Celladrion. A small rock creature that projects and captures video through it's eyes. It's approximately two inches tall and eats a diet of vegetables and other leafy greens; making cute, high-pitched cries when it's happy or excited. https://s-media-cache-ak0.pinimg.com/236x/27/74/0f/27740fb2e1335f6590c05baf0a138449.jpg
Magic Weapon: First Bloom. A sturdy umbrella designed to be strong enough to strike it's wielder's enemies if they so desire, however it's ability allows the innocent looking item to transform into a light-weight spear.
Sample: 1 | 2